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1 day ago
Inside Tencent Games’ Real-Time Event-Driven Analytics System
Tencent Games engineered a real-time, event-driven analytics system using CQRS and event sourcing with Apache Pulsar and ScyllaDB. The platform processes massive gameplay events, dispatches time-series data efficiently, and replicates keyspaces globally for compliance and multi-region control. The result is scalable fan-in/fan-out event streaming that powers anti-cheating and risk detection across millions of players worldwide.
Source: HackerNoon →