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13 hours ago
How to Convert Cubic Bézier Curves into Euler Spirals for GPU Optimization
This article introduces a GPU-friendly method for converting cubic Bézier curves into Euler spirals, enabling more accurate and efficient parallel curve computations. It replaces recursive curve subdivision with an iterative, closed-form error prediction model, ensuring numerical stability while preserving inflection points and minimizing curvature variation. The result: faster, more reliable stroke expansion and cusp handling—ideal for high-performance rendering and geometric design systems.
Source: HackerNoon →

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